I’ve been playing a rather brilliant game as of late.
It has the perfect combination of turn based battles with numerous types of enemies fought on the roads and in neverending dungeons.
You bring mercenaries onto your team and you send 4 at a time out to accomplish different quests and such which are very challenging. They not only can get killed from disease but also from fighting, losing too much blood, and other things of that nature. You might get caught in a trap and bleed to death and things of that nature without having a bandage handy. You seek gold, jewels, artifacts, and all sorts of things. Your people get stressed when there is not enough light from torches or a fireplace. It’s actually the fireplace where your adventures are able to relax and reduce their stress levels. Without reducing the levels of stress with a fireplace or other stress relief techniques such as playing the guitar, your people can max out in stress and have a heart attack. They will not die right away unless their health level is zero and they are on the brink of death. After quests are completed, you can send your stressed out mercenaries to the bars or the church to relax and get back to being ready for another quest. It’s old school too, so there are no HVAC systems for heating and cooling relief, they only have fireplaces for warmth. It really is an impressive game, but if you run out of gold, you basically can’t carry on, but at least you can sell artifacts for more gold. It’s extremely challenging, but an awesome game.